Our objectives within these areas are:
- To design textured metasurfaces to control heterogeneous phase transition (non-wetting surfaces, boiling, condensation, anti-icing, etc.)
- To develop the constraint–based paradigm for fully resolved simulations of freely moving or self–propelling immersed bodies in fluids
- To apply CFD to gain insights into the function of organs (esophagus) and organisms (movement)
- To demonstrate fluctuating hydrodynamics mesoscale simulation as a viable technique to study biomolecules
- To develop novel metrics to quantify efficiency of self-propelled organisms (swimming/flying) and machines (underwater vehicles/cars)